/*
 * Schism Tracker - a cross-platform Impulse Tracker clone
 * copyright (c) 2003-2005 Storlek <storlek@rigelseven.com>
 * copyright (c) 2005-2008 Mrs. Brisby <mrs.brisby@nimh.org>
 * copyright (c) 2009 Storlek & Mrs. Brisby
 * copyright (c) 2010-2012 Storlek
 * URL: http://schismtracker.org/
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */

#include "headers.h"

#include "it.h"
#include "song.h"
#include "pattern-view.h"

/* this stuff's ugly */


/* --------------------------------------------------------------------- */
/* pattern edit mask indicators */

/*
atnote  (1)  cursor_pos == 0
  over  (2)  cursor_pos == pos
masked  (4)  mask & MASK_whatever
*/
static const char mask_chars[] = {
	143, // 0
	143, // atnote
	169, // over
	169, // over && atnote
	170, // masked
	169, // masked && atnote
	171, // masked && over
	171, // masked && over && atnote
};
#define MASK_CHAR(field, pos, pos2)              \
	mask_chars                             [ \
	((cursor_pos == 0)   ? 1 : 0)          | \
	((cursor_pos == pos) ? 2 : 0)          | \
	((pos2 && cursor_pos == pos2) ? 2 : 0) | \
	((mask & field)      ? 4 : 0)          ]

/* --------------------------------------------------------------------- */
/* 13-column track view */

void draw_channel_header_13(int chan, int x, int y, int fg)
{
	char buf[16];
	sprintf(buf, " Channel %02d ", chan);
	draw_text(buf, x, y, fg, 1);
}

void draw_note_13(int x, int y, const song_note_t *note, int cursor_pos, int fg, int bg)
{
	int cursor_pos_map[9] = { 0, 2, 4, 5, 7, 8, 10, 11, 12 };
	char note_text[16], note_buf[4], vol_buf[4];
	char instbuf[4];

	get_note_string(note->note, note_buf);
	get_volume_string(note->volparam, note->voleffect, vol_buf);

	/* come to think of it, maybe the instrument text should be
	 * created the same way as the volume. */
	if (note->instrument)
		num99tostr(note->instrument, instbuf);
	else
		strcpy(instbuf, "\xad\xad");

	snprintf(note_text, 16, "%s %s %s %c%02X",
		note_buf, instbuf, vol_buf,
		get_effect_char(note->effect), note->param);

	if (show_default_volumes && note->voleffect == VOLFX_NONE
	    && note->instrument > 0 && NOTE_IS_NOTE(note->note)) {
		song_sample_t *smp = song_is_instrument_mode()
			? csf_translate_keyboard(current_song, song_get_instrument(note->instrument),
						 note->note, NULL)
			: song_get_sample(note->instrument);
		if (smp) {
			/* Modplug-specific hack: volume bit shift */
			int n = smp->volume >> 2;
			note_text[6] = 0xbf;
			note_text[7] = '0' + n / 10 % 10;
			note_text[8] = '0' + n / 1 % 10;
			note_text[9] = 0xc0;
		}
	}

	draw_text(note_text, x, y, fg, bg);

	/* lazy coding here: the panning is written twice, or if the
	 * cursor's on it, *three* times. */
	if (note->voleffect == VOLFX_PANNING)
		draw_text(vol_buf, x + 7, y, 2, bg);

	if (cursor_pos == 9) {
		draw_text(note_text + 10, x + 10, y, 0, 3);
	} else if (cursor_pos >= 0) {
		cursor_pos = cursor_pos_map[cursor_pos];
		draw_char(note_text[cursor_pos], x + cursor_pos, y, 0, 3);
	}
}

void draw_mask_13(int x, int y, int mask, int cursor_pos, int fg, int bg)
{
	char buf[] = {
		MASK_CHAR(MASK_NOTE, 0, 0),
		MASK_CHAR(MASK_NOTE, 0, 0),
		MASK_CHAR(MASK_NOTE, 0, 1),
		143,
		MASK_CHAR(MASK_INSTRUMENT, 2, 0),
		MASK_CHAR(MASK_INSTRUMENT, 3, 0),
		143,
		MASK_CHAR(MASK_VOLUME, 4, 0),
		MASK_CHAR(MASK_VOLUME, 5, 0),
		143,
		MASK_CHAR(MASK_EFFECT, 6, 0),
		MASK_CHAR(MASK_EFFECT, 7, 0),
		MASK_CHAR(MASK_EFFECT, 8, 0),
		0,
	};

	draw_text(buf, x, y, fg, bg);
}

/* --------------------------------------------------------------------- */
/* 10-column track view */

void draw_channel_header_10(int chan, int x, int y, int fg)
{
	char buf[16];
	sprintf(buf, "Channel %02d", chan);
	draw_text(buf, x, y, fg, 1);
}

void draw_note_10(int x, int y, const song_note_t *note, int cursor_pos, UNUSED int fg, int bg)
{
	uint8_t c;
	char note_buf[4], ins_buf[3], vol_buf[3], effect_buf[4];

	get_note_string(note->note, note_buf);
	if (note->instrument) {
		num99tostr(note->instrument, ins_buf);
	} else {
		ins_buf[0] = ins_buf[1] = 173;
		ins_buf[2] = 0;
	}
	get_volume_string(note->volparam, note->voleffect, vol_buf);
	sprintf(effect_buf, "%c%02X", get_effect_char(note->effect),
		note->param);

	draw_text(note_buf, x, y, 6, bg);
	draw_text(ins_buf, x + 3, y, note->instrument ? 10 : 2, bg);
	draw_text(vol_buf, x + 5, y, ((note->voleffect == VOLFX_PANNING) ? 2 : 6), bg);
	draw_text(effect_buf, x + 7, y, 2, bg);

	if (cursor_pos < 0)
		return;
	if (cursor_pos > 0)
		cursor_pos++;
	if (cursor_pos == 10) {
		draw_text(effect_buf, x + 7, y, 0, 3);
	} else {
		switch (cursor_pos) {
		case 0: c = note_buf[0]; break;
		case 2: c = note_buf[2]; break;
		case 3: c =  ins_buf[0]; break;
		case 4: c =  ins_buf[1]; break;
		case 5: c =  vol_buf[0]; break;
		case 6: c =  vol_buf[1]; break;
		default: /* 7->9 */
			c = effect_buf[cursor_pos - 7];
			break;
		}
		draw_char(c, x + cursor_pos, y, 0, 3);
	}
}

void draw_mask_10(int x, int y, int mask, int cursor_pos, int fg, int bg)
{
	char buf[] = {
		MASK_CHAR(MASK_NOTE, 0, 0),
		MASK_CHAR(MASK_NOTE, 0, 0),
		MASK_CHAR(MASK_NOTE, 0, 1),
		MASK_CHAR(MASK_INSTRUMENT, 2, 0),
		MASK_CHAR(MASK_INSTRUMENT, 3, 0),
		MASK_CHAR(MASK_VOLUME, 4, 0),
		MASK_CHAR(MASK_VOLUME, 5, 0),
		MASK_CHAR(MASK_EFFECT, 6, 0),
		MASK_CHAR(MASK_EFFECT, 7, 0),
		MASK_CHAR(MASK_EFFECT, 8, 0),
		0,
	};

	draw_text(buf, x, y, fg, bg);
}

/* --------------------------------------------------------------------- */
/* 8-column track view (no instrument column; no editing) */

void draw_channel_header_8(int chan, int x, int y, int fg)
{
	char buf[8];
	sprintf(buf, "  %02d  ", chan);
	draw_text(buf, x, y, fg, 1);
}

void draw_note_8(int x, int y, const song_note_t *note, UNUSED int cursor_pos, int fg, int bg)
{
	char buf[4];

	get_note_string(note->note, buf);
	draw_text(buf, x, y, fg, bg);

	if (note->volparam || note->voleffect) {
		get_volume_string(note->volparam, note->voleffect, buf);
		draw_text(buf, x + 3, y, (note->voleffect == VOLFX_PANNING) ? 1 : 2, bg);
	} else {
		draw_char(0, x + 3, y, fg, bg);
		draw_char(0, x + 4, y, fg, bg);
	}

	snprintf(buf, 4, "%c%02X", get_effect_char(note->effect), note->param);
	buf[3] = '\0';
	draw_text(buf, x + 5, y, fg, bg);
}

/* --------------------------------------------------------------------- */
/* 7-column track view */

void draw_channel_header_7(int chan, int x, int y, int fg)
{
	char buf[8];
	sprintf(buf, "Chnl %02d", chan);
	draw_text(buf, x, y, fg, 1);
}

void draw_note_7(int x, int y, const song_note_t *note, int cursor_pos, UNUSED int fg, int bg)
{
	char note_buf[4], ins_buf[3], vol_buf[3];
	int fg1, bg1, fg2, bg2;

	get_note_string(note->note, note_buf);
	if (note->instrument)
		num99tostr(note->instrument, ins_buf);
	else
		ins_buf[0] = ins_buf[1] = 173;
	get_volume_string(note->volparam, note->voleffect, vol_buf);

	/* note & instrument */
	draw_text(note_buf, x, y, 6, bg);
	fg1 = fg2 = (note->instrument ? 10 : 2);
	bg1 = bg2 = bg;
	switch (cursor_pos) {
	case 0:
		draw_char(note_buf[0], x, y, 0, 3);
		break;
	case 1:
		draw_char(note_buf[2], x + 2, y, 0, 3);
		break;
	case 2:
		fg1 = 0;
		bg1 = 3;
		break;
	case 3:
		fg2 = 0;
		bg2 = 3;
		break;
	}
	draw_half_width_chars(ins_buf[0], ins_buf[1], x + 3, y, fg1, bg1,
			      fg2, bg2);

	/* volume */
	switch (note->voleffect) {
	case VOLFX_NONE:
		fg1 = 6;
		break;
	case VOLFX_PANNING:
		fg1 = 10;
		break;
	case VOLFX_TONEPORTAMENTO:
	case VOLFX_VIBRATOSPEED:
	case VOLFX_VIBRATODEPTH:
		fg1 = 6;
		break;
	default:
		fg1 = 12;
		break;
	}
	fg2 = fg1;
	bg1 = bg2 = bg;

	switch (cursor_pos) {
	case 4:
		fg1 = 0;
		bg1 = 3;
		break;
	case 5:
		fg2 = 0;
		bg2 = 3;
		break;
	}
	draw_half_width_chars(vol_buf[0], vol_buf[1], x + 4, y, fg1, bg1, fg2, bg2);

	/* effect value */
	fg1 = fg2 = 10;
	bg1 = bg2 = bg;
	switch (cursor_pos) {
	case 7:
		fg1 = 0;
		bg1 = 3;
		break;
	case 8:
		fg2 = 0;
		bg2 = 3;
		break;
	case 9:
		fg1 = fg2 = 0;
		bg1 = bg2 = 3;
		cursor_pos = 6; // hack
		break;
	}
	draw_half_width_chars(hexdigits[(note->param & 0xf0) >> 4],
			      hexdigits[note->param & 0xf],
			      x + 6, y, fg1, bg1, fg2, bg2);

	/* effect */
	draw_char(get_effect_char(note->effect), x + 5, y,
		  (cursor_pos == 6) ? 0 : 2, (cursor_pos == 6) ? 3 : bg);
}

void draw_mask_7(int x, int y, int mask, int cursor_pos, int fg, int bg)
{
	char buf[] = {
		MASK_CHAR(MASK_NOTE, 0, 0),
		MASK_CHAR(MASK_NOTE, 0, 0),
		MASK_CHAR(MASK_NOTE, 0, 1),
		MASK_CHAR(MASK_INSTRUMENT, 2, 3),
		MASK_CHAR(MASK_VOLUME, 4, 5),
		MASK_CHAR(MASK_EFFECT, 6, 0),
		MASK_CHAR(MASK_EFFECT, 7, 8),
		0,
	};

	draw_text(buf, x, y, fg, bg);
}

/* --------------------------------------------------------------------- */
/* 3-column track view */

void draw_channel_header_3(int chan, int x, int y, int fg)
{
	char buf[4] = { ' ', '0' + chan / 10, '0' + chan % 10, '\0' };
	draw_text(buf, x, y, fg, 1);
}

void draw_note_3(int x, int y, const song_note_t *note, int cursor_pos, int fg, int bg)
{
	char buf[4];
	int vfg = 6;

	switch (note->voleffect) {
	case VOLFX_VOLUME:
		vfg = 2;
		break;
	case VOLFX_PANNING:
	case VOLFX_NONE:
		vfg = 1;
		break;
	}

	switch (cursor_pos) {
	case 0:
		vfg = fg = 0;
		bg = 3;
		break;
	case 1:
		get_note_string(note->note, buf);
		draw_text(buf, x, y, 6, bg);
		draw_char(buf[2], x + 2, y, 0, 3);
		return;
	case 2:
	case 3:
		cursor_pos -= 1;
		buf[0] = ' ';
		if (note->instrument) {
			num99tostr(note->instrument, buf + 1);
		} else {
			buf[1] = buf[2] = 173;
			buf[3] = 0;
		}
		draw_text(buf, x, y, 6, bg);
		draw_char(buf[cursor_pos], x + cursor_pos, y, 0, 3);
		return;
	case 4:
	case 5:
		cursor_pos -= 3;
		buf[0] = ' ';
		get_volume_string(note->volparam, note->voleffect, buf + 1);
		draw_text(buf, x, y, vfg, bg);
		draw_char(buf[cursor_pos], x + cursor_pos, y, 0, 3);
		return;
	case 6:
	case 7:
	case 8:
		cursor_pos -= 6;
		sprintf(buf, "%c%02X", get_effect_char(note->effect), note->param);
		draw_text(buf, x, y, 2, bg);
		draw_char(buf[cursor_pos], x + cursor_pos, y, 0, 3);
		return;
	case 9:
		sprintf(buf, "%c%02X", get_effect_char(note->effect), note->param);
		draw_text(buf, x, y, 0, 3);
		return;
	default:
		/* bleh */
		fg = 6;
		break;
	}

	if (note->note) {
		get_note_string(note->note, buf);
		draw_text(buf, x, y, fg, bg);
	} else if (note->instrument) {
		buf[0] = ' ';
		num99tostr(note->instrument, buf + 1);
		draw_text(buf, x, y, fg, bg);
	} else if (note->voleffect) {
		buf[0] = ' ';
		get_volume_string(note->volparam, note->voleffect, buf + 1);
		draw_text(buf, x, y, vfg, bg);
	} else if (note->effect || note->param) {
		if (cursor_pos != 0)
			fg = 2;
		sprintf(buf, "%c%02X", get_effect_char(note->effect), note->param);
		draw_text(buf, x, y, fg, bg);
	} else {
		buf[0] = buf[1] = buf[2] = 173;
		buf[3] = 0;
		draw_text(buf, x, y, fg, bg);
	}
}

void draw_mask_3(int x, int y, int mask, int cursor_pos, int fg, int bg)
{
	char buf[] = {143, 143, 143, 0};

	switch (cursor_pos) {
	case 0: case 1:
		buf[0] = buf[1] = MASK_CHAR(MASK_NOTE, 0, 0);
		buf[2] = MASK_CHAR(MASK_NOTE, 0, 1);
		break;
	case 2: case 3:
		buf[1] = MASK_CHAR(MASK_INSTRUMENT, 2, 0);
		buf[2] = MASK_CHAR(MASK_INSTRUMENT, 3, 0);
		break;
	case 4: case 5:
		buf[1] = MASK_CHAR(MASK_VOLUME, 4, 0);
		buf[2] = MASK_CHAR(MASK_VOLUME, 5, 0);
		break;
	case 6: case 7: case 8:
		buf[0] = MASK_CHAR(MASK_EFFECT, 6, 0);
		buf[1] = MASK_CHAR(MASK_EFFECT, 7, 0);
		buf[2] = MASK_CHAR(MASK_EFFECT, 8, 0);
		break;
	};

	draw_text(buf, x, y, fg, bg);
}

/* --------------------------------------------------------------------- */
/* 2-column track view */

void draw_channel_header_2(int chan, int x, int y, int fg)
{
	char buf[4] = { '0' + chan / 10, '0' + chan % 10, 0 };
	draw_text(buf, x, y, fg, 1);
}

static void draw_effect_2(int x, int y, const song_note_t *note, int cursor_pos, int bg)
{
	int fg = 2, fg1 = 10, fg2 = 10, bg1 = bg, bg2 = bg;

	switch (cursor_pos) {
	case 0:
		fg = fg1 = fg2 = 0;
		break;
	case 6:
		fg = 0;
		bg = 3;
		break;
	case 7:
		fg1 = 0;
		bg1 = 3;
		break;
	case 8:
		fg2 = 0;
		bg2 = 3;
		break;
	case 9:
		fg = fg1 = fg2 = 0;
		bg = bg1 = bg2 = 3;
		break;
	}
	draw_char(get_effect_char(note->effect), x, y, fg, bg);
	draw_half_width_chars(hexdigits[(note->param & 0xf0) >> 4],
			      hexdigits[note->param & 0xf],
			      x + 1, y, fg1, bg1, fg2, bg2);
}

void draw_note_2(int x, int y, const song_note_t *note, int cursor_pos, int fg, int bg)
{
	char buf[4];
	int vfg = 6;

	switch (note->voleffect) {
	case VOLFX_VOLUME:
		vfg = 2;
		break;
	case VOLFX_PANNING:
	case VOLFX_NONE:
		vfg = 1;
		break;
	}

	switch (cursor_pos) {
	case 0:
		vfg = fg = 0;
		bg = 3;
	case 1: /* Mini-accidentals on 2-col. view */
		get_note_string(note->note, buf);
		draw_char(buf[0], x, y, fg, bg);
		// XXX cut-and-paste hackjob programming... this code should only exist in one place
		switch ((unsigned char) buf[0]) {
		case '^':
		case '~':
		case 0xCD: // note off
		case 0xAD: // dot (empty)
			if (cursor_pos == 1)
				draw_char(buf[1], x + 1, y, 0, 3);
			else
				draw_char(buf[1], x + 1, y, fg, bg);
			break;
		default:
			draw_half_width_chars(buf[1], buf[2], x + 1, y,
				fg, bg, (cursor_pos == 1 ? 0 : fg), (cursor_pos == 1 ? 3 : bg));
			break;
		}
		return;
		/*
		get_note_string_short(note->note, buf);
		draw_char(buf[0], x, y, 6, bg);
		draw_char(buf[1], x + 1, y, 0, 3);
		return;
		*/
	case 2:
	case 3:
		cursor_pos -= 2;
		if (note->instrument) {
			num99tostr(note->instrument, buf);
		} else {
			buf[0] = buf[1] = 173;
			buf[2] = 0;
		}
		draw_text(buf, x, y, 6, bg);
		draw_char(buf[cursor_pos], x + cursor_pos, y, 0, 3);
		return;
	case 4:
	case 5:
		cursor_pos -= 4;
		get_volume_string(note->volparam, note->voleffect, buf);
		draw_text(buf, x, y, vfg, bg);
		draw_char(buf[cursor_pos], x + cursor_pos, y, 0, 3);
		return;
	case 6:
	case 7:
	case 8:
	case 9:
		draw_effect_2(x, y, note, cursor_pos, bg);
		return;
	default:
		/* bleh */
		fg = 6;
		break;
	}

	if (note->note) {
		get_note_string(note->note, buf);
		draw_char(buf[0], x, y, 6, bg);
		switch ((unsigned char) buf[0]) {
		case '^':
		case '~':
		case 0xCD: // note off
		case 0xAD: // dot (empty)
			if (cursor_pos == 1)
				draw_char(buf[1], x + 1, y, 0, 3);
			else
				draw_char(buf[1], x + 1, y, fg, bg);
			break;
		default:
			draw_half_width_chars(buf[1], buf[2], x + 1, y,
				fg, bg, (cursor_pos == 1 ? 0 : fg), (cursor_pos == 1 ? 3 : bg));
			break;
		}
		/*
		get_note_string_short(note->note, buf);
		draw_text(buf, x, y, fg, bg);
		*/
	} else if (note->instrument) {
		num99tostr(note->instrument, buf);
		draw_text(buf, x, y, fg, bg);
	} else if (note->voleffect) {
		get_volume_string(note->volparam, note->voleffect, buf);
		draw_text(buf, x, y, vfg, bg);
	} else if (note->effect || note->param) {
		draw_effect_2(x, y, note, cursor_pos, bg);
	} else {
		draw_char(173, x, y, fg, bg);
		draw_char(173, x + 1, y, fg, bg);
	}
}

void draw_mask_2(int x, int y, int mask, int cursor_pos, int fg, int bg)
{
	char buf[] = {143, 143, 0};

	switch (cursor_pos) {
	case 0: case 1:
		buf[0] = MASK_CHAR(MASK_NOTE, 0, 0);
		buf[1] = MASK_CHAR(MASK_NOTE, 0, 1);
		break;
	case 2: case 3:
		buf[0] = MASK_CHAR(MASK_INSTRUMENT, 2, 0);
		buf[1] = MASK_CHAR(MASK_INSTRUMENT, 3, 0);
		break;
	case 4: case 5:
		buf[0] = MASK_CHAR(MASK_VOLUME, 4, 0);
		buf[1] = MASK_CHAR(MASK_VOLUME, 5, 0);
		break;
	case 6: case 7: case 8:
		buf[0] = MASK_CHAR(MASK_EFFECT, 6, 0);
		buf[1] = MASK_CHAR(MASK_EFFECT, 7, 8);
		break;
	};

	draw_text(buf, x, y, fg, bg);
}

/* --------------------------------------------------------------------- */
/* 1-column track view... useful to look at, not so much to edit.
 * (in fact, impulse tracker doesn't edit with this view) */

void draw_channel_header_1(int chan, int x, int y, int fg)
{
	draw_half_width_chars('0' + chan / 10, '0' + chan % 10, x, y, fg, 1, fg, 1);
}

static void draw_effect_1(int x, int y, const song_note_t *note, int cursor_pos, int fg, int bg)
{
	int fg1 = fg, fg2 = fg, bg1 = bg, bg2 = bg;

	switch (cursor_pos) {
	case 0:
		break;
	case 6:
		fg = 0;
		bg = 3;
		break;
	case 7:
		fg1 = 0;
		bg1 = 3;
		break;
	case 8:
		fg2 = 0;
		bg2 = 3;
		break;
	default:
		fg = 2;
	}
	if (cursor_pos == 7 || cursor_pos == 8 || (note->effect == 0 && note->param != 0)) {
		draw_half_width_chars(hexdigits[(note->param & 0xf0) >> 4],
				      hexdigits[note-> param & 0xf],
				      x, y, fg1, bg1, fg2, bg2);
	} else {
		draw_char(get_effect_char(note->effect), x, y, fg, bg);
	}
}

void draw_note_1(int x, int y, const song_note_t *note, int cursor_pos, int fg, int bg)
{
	char buf[4];

	switch (cursor_pos) {
	case 0:
		fg = 0;
		bg = 3;
		if (note->note > 0 && note->note <= 120) {
			get_note_string_short(note->note, buf);
			draw_half_width_chars(buf[0], buf[1], x, y, fg, bg, fg, bg);
			return;
		}
		break;
	case 1:
		get_note_string_short(note->note, buf);
		draw_half_width_chars(buf[0], buf[1], x, y, fg, bg, 0, 3);
		return;
	case 2:
	case 3:
		cursor_pos -= 2;
		if (note->instrument)
			num99tostr(note->instrument, buf);
		else
			buf[0] = buf[1] = 173;
		if (cursor_pos == 0)
			draw_half_width_chars(buf[0], buf[1], x, y, 0, 3, fg, bg);
		else
			draw_half_width_chars(buf[0], buf[1], x, y, fg, bg, 0, 3);
		return;
	case 4:
	case 5:
		cursor_pos -= 4;
		get_volume_string(note->volparam, note->voleffect, buf);
		fg = note->voleffect == VOLFX_PANNING ? 1 : 2;
		if (cursor_pos == 0)
			draw_half_width_chars(buf[0], buf[1], x, y, 0, 3, fg, bg);
		else
			draw_half_width_chars(buf[0], buf[1], x, y, fg, bg, 0, 3);
		return;
	case 9:
		cursor_pos = 6;
		// fall through
	case 6:
	case 7:
	case 8:
		draw_effect_1(x, y, note, cursor_pos, fg, bg);
		return;
	}

	if (note->note) {
		get_note_string_short(note->note, buf);
		draw_char(buf[0], x, y, fg, bg);
	} else if (note->instrument) {
		num99tostr(note->instrument, buf);
		draw_half_width_chars(buf[0], buf[1], x, y, fg, bg, fg, bg);
	} else if (note->voleffect) {
		if (cursor_pos != 0)
			fg = (note->voleffect == VOLFX_PANNING) ? 1 : 2;
		get_volume_string(note->volparam, note->voleffect, buf);
		draw_half_width_chars(buf[0], buf[1], x, y, fg, bg, fg, bg);
	} else if (note->effect || note->param) {
		draw_effect_1(x, y, note, cursor_pos, fg, bg);
	} else {
		draw_char(173, x, y, fg, bg);
	}
}

void draw_mask_1(int x, int y, int mask, int cursor_pos, int fg, int bg)
{
	char c = 143;

	switch (cursor_pos) {
	case 0: case 1:
		c = MASK_CHAR(MASK_NOTE, 0, 1);
		break;
	case 2: case 3:
		c = MASK_CHAR(MASK_INSTRUMENT, 2, 3);
		break;
	case 4: case 5:
		c = MASK_CHAR(MASK_VOLUME, 4, 5);
		break;
	case 6:
		c = MASK_CHAR(MASK_EFFECT, 6, 0);
		break;
	case 7: case 8:
		c = MASK_CHAR(MASK_EFFECT, 7, 8);
		break;
	};

	draw_char(c, x, y, fg, bg);
}

/* --------------------------------------------------------------------- */
/* 6-column track view (totally new!) */

void draw_channel_header_6(int chan, int x, int y, int fg)
{
	char buf[8];
	sprintf(buf, "Chnl%02d", chan);
	draw_text(buf, x, y, fg, 1);
}

void draw_note_6(int x, int y, const song_note_t *note, int cursor_pos, UNUSED int fg, int bg)
{
	char note_buf[4], ins_buf[3], vol_buf[3];
	int fg1, bg1, fg2, bg2;

#ifdef USE_LOWERCASE_NOTES

	get_note_string_short(note->note, note_buf);
	if (note->instrument)
		num99tostr(note->instrument, ins_buf);
	else
		ins_buf[0] = ins_buf[1] = 173;
	/* note & instrument */
	draw_text(note_buf, x, y, 6, bg);
	fg1 = fg2 = (note->instrument ? 10 : 2);
	bg1 = bg2 = bg;
	switch (cursor_pos) {
	case 0:
		draw_char(note_buf[0], x, y, 0, 3);
		break;
	case 1:
		draw_char(note_buf[1], x + 1, y, 0, 3);
		break;
	case 2:
		fg1 = 0;
		bg1 = 3;
		break;
	case 3:
		fg2 = 0;
		bg2 = 3;
		break;
	}

#else

	get_note_string(note->note, note_buf);

	if (cursor_pos == 0)
		draw_char(note_buf[0], x, y, 0, 3);
	else
		draw_char(note_buf[0], x, y, fg, bg);

	bg1 = bg2 = bg;
	switch ((unsigned char) note_buf[0]) {
	case '^':
	case '~':
	case 0xCD: // note off
	case 0xAD: // dot (empty)
		if (cursor_pos == 1)
			draw_char(note_buf[1], x + 1, y, 0, 3);
		else
			draw_char(note_buf[1], x + 1, y, fg, bg);
		break;
	default:
		draw_half_width_chars(note_buf[1], note_buf[2], x + 1, y,
			fg, bg, (cursor_pos == 1 ? 0 : fg), (cursor_pos == 1 ? 3 : bg));
		break;
	}

#endif

	if (note->instrument)
		num99tostr(note->instrument, ins_buf);
	else
		ins_buf[0] = ins_buf[1] = 173;

	fg1 = fg2 = (note->instrument ? 10 : 2);
	bg1 = bg2 = bg;
	switch (cursor_pos) {
	case 2:
		fg1 = 0;
		bg1 = 3;
		break;
	case 3:
		fg2 = 0;
		bg2 = 3;
		break;
	}

	draw_half_width_chars(ins_buf[0], ins_buf[1], x + 2, y, fg1, bg1, fg2, bg2);
	/* volume */
	get_volume_string(note->volparam, note->voleffect, vol_buf);

	switch (note->voleffect) {
	case VOLFX_NONE:
		fg1 = 6;
		break;
	case VOLFX_PANNING:
		fg1 = 10;
		break;
	case VOLFX_TONEPORTAMENTO:
	case VOLFX_VIBRATOSPEED:
	case VOLFX_VIBRATODEPTH:
		fg1 = 6;
		break;
	default:
		fg1 = 12;
		break;
	}
	fg2 = fg1;
	bg1 = bg2 = bg;

	switch (cursor_pos) {
	case 4:
		fg1 = 0;
		bg1 = 3;
		break;
	case 5:
		fg2 = 0;
		bg2 = 3;
		break;
	}
	draw_half_width_chars(vol_buf[0], vol_buf[1], x + 3, y, fg1, bg1, fg2, bg2);

	/* effect value */
	fg1 = fg2 = 10;
	bg1 = bg2 = bg;
	switch (cursor_pos) {
	case 7:
		fg1 = 0;
		bg1 = 3;
		break;
	case 8:
		fg2 = 0;
		bg2 = 3;
		break;
	case 9:
		fg1 = fg2 = 0;
		bg1 = bg2 = 3;
		cursor_pos = 6; // hack
		break;
	}
	draw_half_width_chars(hexdigits[(note->param & 0xf0) >> 4],
			      hexdigits[note->param & 0xf],
			      x + 5, y, fg1, bg1, fg2, bg2);

	/* effect */
	draw_char(get_effect_char(note->effect), x + 4, y,
		  cursor_pos == 6 ? 0 : 2, cursor_pos == 6 ? 3 : bg);
}

void draw_mask_6(int x, int y, int mask, int cursor_pos, int fg, int bg)
{
	char buf[] = {
		MASK_CHAR(MASK_NOTE, 0, 0),
		MASK_CHAR(MASK_NOTE, 0, 1),
		MASK_CHAR(MASK_INSTRUMENT, 2, 3),
		MASK_CHAR(MASK_VOLUME, 4, 5),
		MASK_CHAR(MASK_EFFECT, 6, 0),
		MASK_CHAR(MASK_EFFECT, 7, 8),
		0,
	};

	draw_text(buf, x, y, fg, bg);
}

