build/SDL_shaders_gl.lo: \
 /home/johannes/repos/genode/contrib/sdl2-b7564e68806b49572780618071080760dd70c8af/src/lib/sdl2/src/render/opengl/SDL_shaders_gl.c \
 /home/johannes/repos/genode/contrib/sdl2-b7564e68806b49572780618071080760dd70c8af/src/lib/sdl2/src/render/opengl/../../SDL_internal.h \
 /home/johannes/repos/genode/contrib/sdl2-b7564e68806b49572780618071080760dd70c8af/src/lib/sdl2/src/render/opengl/../../dynapi/SDL_dynapi.h \
 /home/johannes/repos/genode/contrib/sdl2-b7564e68806b49572780618071080760dd70c8af/src/lib/sdl2/src/render/opengl/../../dynapi/SDL_dynapi_overrides.h \
 include/SDL_config.h include/SDL_platform.h include/begin_code.h \
 include/close_code.h include/SDL_stdinc.h include/SDL_config.h \
 include/SDL_log.h include/SDL_stdinc.h include/SDL_opengl.h \
 include/SDL_opengl_glext.h include/SDL_video.h include/SDL_pixels.h \
 include/SDL_endian.h include/SDL_rect.h include/SDL_error.h \
 include/SDL_rwops.h include/SDL_surface.h include/SDL_blendmode.h \
 /home/johannes/repos/genode/contrib/sdl2-b7564e68806b49572780618071080760dd70c8af/src/lib/sdl2/src/render/opengl/SDL_shaders_gl.h
