/*
===========================================================================

Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.

This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").

Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with Doom 3 Source Code.  If not, see <http://www.gnu.org/licenses/>.

In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code.  If not, please request a copy in writing from id Software at the address below.

If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.

===========================================================================
*/
#ifndef DEBUGGERSCRIPT_H_
#define DEBUGGERSCRIPT_H_

class idProgram;
class idUserInterfaceLocal;

class rvDebuggerScript
{
public:

	rvDebuggerScript ( void );
	~rvDebuggerScript ( void );

	bool	Load		( const char* filename );
	bool	Reload		( void );

	const char*		GetFilename		( void );
	const char*		GetContents		( void );
	idProgram*		GetProgram		( void );
#if 0// Test code
	idProgram&		GetProgram		( void );
#endif

	bool			IsLineCode		( int linenumber );
	bool			IsFileModified	( bool updateTime = false );

protected:
	void			Unload			( void );

	idProgram*				mProgram;
	idUserInterfaceLocal*	mInterface;
	char*					mContents;
	idStr					mFilename;
	ID_TIME_T				mModifiedTime;
};

ID_INLINE const char* rvDebuggerScript::GetFilename	( void )
{
	return mFilename;
}

ID_INLINE const char* rvDebuggerScript::GetContents	( void )
{
	return mContents?mContents:"";
}

ID_INLINE idProgram* rvDebuggerScript::GetProgram ( void )
{
	return mProgram;
}


#endif // DEBUGGERSCRIPT_H_